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AI Insights · Timothy · October 2021

Top 5 Sandbox-like Games on Android in Belarus, Q3 2021

In Q3 2021, sandbox-like games on Android in Belarus saw varying trends in downloads, revenue, and active users. The top 5 games demonstrated unique performance metrics throughout the quarter.

Top 5 Sandbox-like Games on Android in Belarus, Q3 2021

During the third quarter of 2021, the top 5 sandbox-like games on Android in Belarus exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Roblox from Roblox Corporation showed notable fluctuations in weekly downloads, starting strong with approximately 8.8K downloads at the beginning of the quarter, peaking at over 10K in mid-July, and ending the quarter around 8.2K. Weekly revenue for Roblox hovered between $3.1K and $4K, peaking at around $3.9K in the week of August 30. Active users remained stable, with a slight dip in September but maintaining an average of around 500K throughout the quarter.

Minecraft from Mojang had a steady weekly revenue in the range of $600 to $950, with a notable peak of $952 at the start of the quarter. Weekly downloads were minimal, with only a few instances of downloads recorded. Active user data for Minecraft was not available.

IMVU: Social Chat & Avatar app from IMVU, Inc. experienced a steady weekly revenue, averaging around $100, with minor peaks reaching $144 towards the end of September. Weekly downloads were relatively low, ranging from 80 to 229. Active users fluctuated slightly but generally trended downward from around 3K at the beginning to approximately 2.5K towards the end of the quarter.

ZEPETO: Avatar, Connect & Live by Naver Z Corporation saw consistent weekly downloads, maintaining a range between 500 and 600, with a notable spike to 864 in mid-August. Revenue was modest, peaking at $87 in mid-September. Active users showed a general downward trend, starting at around 9.8K and ending the quarter at approximately 9.3K.

PK XD: Fun, friends & games from Afterverse Games had relatively stable weekly downloads, with figures ranging from 1.5K to 2.4K. Revenue varied, peaking at $75 in late August. Active users remained steady, averaging around 21K throughout the quarter.

The data for these applications were sourced from Sensor Tower. For more detailed insights into the performance of these and other apps, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021